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Welcome to the BHg blog. We develop experimental games fast. You can find updates on our latest experiments here, as well as information on the code, art and design of video games.
[BHg] latest links- Alexandre Gomes | An introduction to game physics with ChipmunkUseful overview of the chipmunk physics engine, used in the cocos2d game engine for the iphone
- Resources: cocos2d at Under The BridgeA great list of cocos2d resources posted 2 weeks ago.
- A pearl of wisdom, in a vast sea of writings… | Fragmented CodeThe latest on cocos2d from fragmented code
- Can’t touch this technologyFellow start up company out of the MDM
- Alexandre Gomes | An introduction to game physics with Chipmunk
[BHg] tags
bhg design experimental GameCareerGuide game develepment games GDC Global Game Jam IGDA Scholarship international Kojima Masters of Digital Media Michelle Parent Networking paper prototyping Popvox postmortem presentation rapid prototyping Red River College renaissance development Resources San Francisco slides Steve Danic Three Rings Winnipeg