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Michelle’s report back from GDC09

by ProfessorMichelle on Apr.08, 2009, under bhg

I had a blast at the GDC this year as an IGDA scholarship winner! I would recommend any game developer or enthusiast to pilgrimage to this event held yearly in San Francisco. The speakers are knowledgeable and some of the top names in the industry, and there is every chance to meet with them and others at the networking events. It’s THE conference to attend in this industry and I will be making every attempt possible to attend next year.

Here’s a breakdown of my experience:
I arrived Sunday and spent Monday being a tourist. My school kindly agreed to let me arrive a day early so that I could see some of the city, and get in on a few networking events. Monday night the scholars got together for sushi. There were way too many people to organize so I wouldn’t encourage future scholars to attempt this again. Just mingle and shake hands at the IGDA booth and meet up during the rest of the week. (continue reading…)

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More from Global Game Jam 2009

by mwj on Feb.05, 2009, under bhg

The first annual Global Game Jam produced over 300 games from 23 different countries in 48 hours. You can play all of these game at globalgamejam.org/games.

The Big Hadron team was involved in three different projects. These projects were done in Flash as well as Unity, a 3d game engine. Look us up on the game jam website for more information or click here to play. (continue reading…)

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